

It takes time to strike each heavy blow, so moving behind the giant when it strikes allows you to constantly damage the giant while not taking any damage yourself. A Chaos giant has several major weaknesses, using a Spearton(#1), Swordwrath(#3), or Shadowrath(#2), you can avoid the giant's blows. In fact, Giants are the slowest units in the entire stick war series (with the exception of miners with miner hustle) and take quite long to attack. Which goes to show that it's best to use Giants only to smash statues, so as your last attack send a wave of all units at the enemy along with a Giant so your units can attack the enemy and remove threats to prevent the Giant from dying and use your giant to attack the enemies' giant(s), smash his units, kill the enemy giant and destroy the enemy! Giants are most well known especially in Stick War 2) for being incredibly slow units. Since the giants can only attack from one side at a time, mobbing could prove lethal. Unlike Enslaved Giants who hurl a giant boulder at one unit at a time, the Chaos giant causes AoE damage and stun.Ī giant can easily be swarmed by several Swordwrath or Speartons or Archidons (not recommended without meat shields).

Using the dead giant it holds to attack allows quick impact, but reaction takes longer. Swinging their club takes a while for the impact to land, but the Giant can react much faster.

The two attacks mentioned earlier affects the rate of attacking. Giants are one of the three units that have different attacking styles, the other two being Swordwrath (minions included) and Speartons.
